About Us:
We are establishing the first distributed Al infrastructure dedicated to personalized Al. The evolving needs of a data-driven society are demanding scalability and flexibility. We believe that the future of Al is distributed and enables real-time data processing atthe edge, closer to where data is generated. We are building a future where a company's data and IP remains private and it's possible to bring large models directly to consumer hardware without removing information from the model.
Role Overview:
As a Staff R&D SoftwareEngineer specializing in Simulation, you will lead the development of cutting-edge photo-realistic training environments for robotics applications and synthetic data generation pipelines for computer vision model training. You'll architect and build advanced simulation systems using XR/AR/VR technologies, physics engines, and optimized rendering pipelines that bridge the gap between virtual training and real-world robotics deployment. This role combines deep technical expertise in game engines, computer graphics, and simulation with research-driven innovation to create breakthrough solutions in robotics simulation.
Key Responsibilities: